项目重命名

This commit is contained in:
顾宏 2026-02-25 17:03:57 +08:00
parent b192c51c10
commit f62f97ba4c
7 changed files with 15 additions and 15 deletions

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@ -5,7 +5,7 @@
"Description": "", "Description": "",
"Modules": [ "Modules": [
{ {
"Name": "NineCameraDemo", "Name": "CameraCaptureDemo",
"Type": "Runtime", "Type": "Runtime",
"LoadingPhase": "Default" "LoadingPhase": "Default"
} }

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@ -3,13 +3,13 @@
using UnrealBuildTool; using UnrealBuildTool;
using System.Collections.Generic; using System.Collections.Generic;
public class NineCameraDemoTarget : TargetRules public class CameraCaptureDemoTarget : TargetRules
{ {
public NineCameraDemoTarget(TargetInfo Target) : base(Target) public CameraCaptureDemoTarget(TargetInfo Target) : base(Target)
{ {
Type = TargetType.Game; Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V6; DefaultBuildSettings = BuildSettingsVersion.V6;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_7; IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_7;
ExtraModuleNames.Add("NineCameraDemo"); ExtraModuleNames.Add("CameraCaptureDemo");
} }
} }

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@ -2,9 +2,9 @@
using UnrealBuildTool; using UnrealBuildTool;
public class NineCameraDemo : ModuleRules public class CameraCaptureDemo : ModuleRules
{ {
public NineCameraDemo(ReadOnlyTargetRules Target) : base(Target) public CameraCaptureDemo(ReadOnlyTargetRules Target) : base(Target)
{ {
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;

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@ -0,0 +1,6 @@
// Copyright Epic Games, Inc. All Rights Reserved.
#include "CameraCaptureDemo.h"
#include "Modules/ModuleManager.h"
IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, CameraCaptureDemo, "CameraCaptureDemo" );

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@ -3,13 +3,13 @@
using UnrealBuildTool; using UnrealBuildTool;
using System.Collections.Generic; using System.Collections.Generic;
public class NineCameraDemoEditorTarget : TargetRules public class CameraCaptureDemoEditorTarget : TargetRules
{ {
public NineCameraDemoEditorTarget( TargetInfo Target) : base(Target) public CameraCaptureDemoEditorTarget( TargetInfo Target) : base(Target)
{ {
Type = TargetType.Editor; Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V6; DefaultBuildSettings = BuildSettingsVersion.V6;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_7; IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_7;
ExtraModuleNames.Add("NineCameraDemo"); ExtraModuleNames.Add("CameraCaptureDemo");
} }
} }

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@ -1,6 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
#include "NineCameraDemo.h"
#include "Modules/ModuleManager.h"
IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, NineCameraDemo, "NineCameraDemo" );